Martina Porro
I graduated in Nuove Tecnologie Per L’Arte at the BRERA fine arts academy in Milan, during which I also worked as a 3D Character Artist for the MenteZero Cultural Association.
Right after this experience I found my place as a UI/UX artist. I now have over 9 years of hands-on experience in mobile gaming with many published titles such as Monopoly Match, Subway Surfers Blast, Mystery Match Village, Angry Birds Pop and more.
My focus as an artist has always been versatility. I like broadening my horizons, learning new things and pushing outside of my comfort zone.
As a UI/UX Artist, I enjoy diving into the technical aspects of the job, seeking ways to improve processes and quality as I learn new skills.